Gundam Battle Operation 2 All Mobile Suits: Type & Cost Breakdown - Units

Gundam Battle Operation 2 All Mobile Suits: Type & Cost Breakdown

Browse every GBO2 mobile suit by type and cost band. Learn how Raids, Generals, and Supports differ and which suits to unlock first.

2026-10-29
Gundam Battle Operation 2 Wiki Team
Quick Guide
  • All mobile suits in GBO2 fall into three roles: Raid, General, and Support
  • Cost bands range from 300 to 800, and each bracket plays differently
  • Rock-paper-scissors rule: Raids beat Generals, Generals beat Supports, Supports beat Raids
  • Ground-only suits cannot deploy in space; check the Space Compatible tag
  • Best starting suits: GM Light Armor, Zaku Cannon, and Gundam Ground Type (WR)

Mobile Suit Types in GBO2

Every pilot in Mobile Suit Gundam Battle Operation 2 picks from a rotating roster of mobile suits, each tagged with a role, a cost value, and a battlefield compatibility rating. Understanding these three core attributes is the foundation of every team composition decision.

Raid (Close Combat)

  • High melee burst damage
  • Strong thrusters for closing distance
  • Beats Generals in direct duels

General (Mid-Range)

  • Balanced weapons and mobility
  • Beam rifles and bazookas
  • Beats Supports, flexible in fights

Support (Long Range)

  • Highest ranged damage per shot
  • Snipers and heavy cannons
  • Beats Raids from safe distance

The three roles form a triangle: Raids chase down Generals, Generals out-range Supports, and Supports stun and shred Raids before they close in. Balanced teams mix all three roles.

Role Rule

If your team already has two Raids, picking a third is rarely correct. A healthy 2 General / 2 Raid / 2 Support spread covers the triangle and keeps your base defended.

Suit Database: Cost Bands and Examples

Matches are organized by cost brackets, and every suit is priced within them. Higher cost means stronger stats and skills, but also a bigger point loss when destroyed. The table below shows representative suits from the roster at each major cost band.

SuitCostRoleEnvironmentHow to Get
GM (Ground Type)400GeneralGroundDP Shop
GM Light Armor400RaidGround / SpaceDP Shop / Recycle Ticket
Zaku II500GeneralGroundDP Shop
Zaku Cannon500SupportGround / SpaceDP Shop
Gundam Ground Type (WR)550GeneralGroundDP Shop / Recycle Ticket
Gelgoog (FS)650GeneralGround / SpaceDP Shop
Gundam (RX-78-2)650GeneralGroundDP Shop
Gundam NT-1 Alex700RaidGround / SpaceGacha / Recycle Ticket (featured)
GM Sniper II700SupportGround / SpaceDP Shop
Zeong700SupportSpaceGacha / Recycle Ticket (featured)
Gundam Pixy (Prototype)700RaidGroundGacha / Recycle Ticket (featured)
Unicorn Gundam (Destroy Mode)800RaidGround / SpaceGacha (limited banner)
Space Deployment

Suits without the Space Compatible tag cannot be sortied on space maps at all. Before spending DP on a ground-only suit, decide whether you mainly play space rotations.

Gacha-limited suits like Unicorn Gundam (Destroy Mode) eventually return on new banners or appear in the Recycle Ticket shop rotation, so missed banners are rarely permanent losses. Track the official GBO2 site for current lineup announcements.

How Each Cost Bracket Plays

Knowing the roster is only half the battle — each bracket has its own tempo. Picking the right suit for the bracket's pacing matters more than raw suit strength.

CostPaceStrong RolesKey Advice
350Fast, frequent respawnsRaid-heavySwarm bases; map knowledge beats suit power
400Balanced mid-speedRaid + GeneralKeep a healthy role mix; supports hold lanes
500Well-rounded classicAll threeBest bracket to learn the role triangle
600Slower, high lethalityTransformables, heavy GeneralsFocus fire isolated enemies
700High-stakesTop-tier suits with passivesStay grouped; protect your Support
800Maximum powerMeta-defining RaidsOne death swings the match — play carefully
Cost Progression Tip

Climb brackets gradually. Mastering 400–500 cost fundamentals like dodge-cancel movement and stagger punish makes the jump to 650+ far smoother than rushing straight into high-cost lobbies.

How to Unlock More Suits

Building out your hangar follows a clear loop. Most strong suits are obtainable without spending real money if you plan resources.

1

Earn DP from Matches

DP accumulates from every sortie. Buy suits and Custom Parts directly from the DP Shop — many reliable suits like Zaku Cannon and Gelgoog (FS) are permanent stock.

2

Clear Event Missions

Limited-time events award bonus DP, EXP, and recycle currency. Clear them before expiry; they are the fastest resource pipeline.

3

Recycle Duplicates

Duplicate suits pulled from Supply Drops can be dismantled into Recycle Tickets. Rarer suits return more tickets.

4

Exchange Recycle Tickets

The Recycle Ticket shop rotates limited and permanent suits. Prioritize cost brackets you actively play, usually 500–700.

5

Plan Gacha Tokens

Save Tokens for featured banners of top-tier suits such as Gundam NT-1 Alex or Unicorn Gundam rather than pulling randomly.

Free-to-Play Priority

Before chasing gacha exclusives, buy the DP Shop staples for your main bracket. A full roster of solid DP suits beats one premium suit with nothing to pair it with.

Which Suits to Unlock First

If you are starting your hangar from scratch, this checklist covers the highest-value early acquisitions across roles and brackets.

Early Hangar Priorities:

  • GM Light Armor (400) — fast, cheap Raid for low-cost dailies
  • Zaku Cannon (500) — dependable Support with strong stagger
  • Gundam Ground Type (WR) (550) — best all-around General to climb with
  • Gelgoog (FS) (650) — smooth transition into high-cost lobbies
  • Custom Parts for thrusters and melee/ranged damage first
  • Recycle Tickets saved for a featured 700-cost suit

The full roster grows weekly with new additions spanning costs 300 to 800, so treat this as a foundation rather than a final list. Check Steam news for the latest suit additions and balance adjustments.

FAQ

Q: How many mobile suits are in Gundam Battle Operation 2?

The roster exceeds well over 300 suits and grows weekly with new additions across all cost brackets from 300 to 800. Every suit belongs to one of three roles — Raid, General, or Support — and carries a cost value plus ground/space compatibility tags.

Q: What is the difference between Raid, General, and Support suits?

Raids specialize in close-range melee burst, Generals are balanced mid-range fighters, and Supports deal the highest ranged damage. They form a triangle: Raids beat Generals, Generals beat Supports, and Supports beat Raids, so balanced teams mix all three.

Q: Can ground-only suits be used on space maps?

No. Suits without the Space Compatible tag cannot be deployed in space at all. Space maps also add omni-directional movement, which favors high-thrust suits, so always check compatibility before queueing.

Q: What is the best cost bracket for new players?

500 cost is widely considered the ideal learning bracket. It features iconic suits, a clear General-Raid-Support triangle, and a moderate pace. Master fundamentals there before moving into the faster 350–400 brackets or the lethal 650+ matches.